CCCP and Playdius announced there will be a Nintendo Switch port for Dead in Vinland. The announcement came alongside the release of patch 1.3 and a new DLC pack, the Endless Mode: Battle of The Heodenings.
Dead in Vinland is a Survival Viking-themed RPG about a family stranded in a mysterious island. There, they must do whatever it takes to survive, and make the island their new home.
Below is the Switch port announcement trailer.
In addition to the new port, Dead in Vinland also get a new DLC pack called Endless Mode: Battle of The Heodenings. It’s a mode outside the main story, and more like a sandbox. Players can focus on surviving as long as possible, and not worrying about the story. However, the difficulty will increase as time goes by.
Below is a rundown about the new DLC.
Named after the tale of an endless battle from Norse mythology, this second DLC for Dead In Vinland unlocks a new Endless, sandboxy, survival mode!
This mode focuses on the survival aspects of the game, letting you customize your starting party and even their skills and Traits. And no pesky story! You’ll just have to survive for as long as humanly possible.
- Endless tribute system: increasingly difficult tributes procedurally generated, and new tributes types, which makes every new game a new challenge.
- Endless map: tiles are fully randomized and regenerated after some time has passed.
- Freely choose your four starting characters and recruit new ones at any time (if you have a free slot in your camp).
- Character customization: spend resources to fully customize your characters’ starting skills and Traits before recruiting them! Make the perfect badass team!
- 3 new “merchants”: trade precious resources for special items or bonuses.
- New encounters table: the enemies get stronger as time passes, and you get the chance to fight the 5 bosses of the game during random encounters (yes, even Björn!).
- New starting skills and Traits generation options: play with fully randomized characters or play with the same rules as Story mode.
- No more storyline, no more dialogs: you won’t have to bother skipping through them, you only need to focus on the management aspects of the game.