Four years since the spin-off from Drakengard series has been released as NieR, the series’ director Yoko Taro finally decided to make a sequel in 2014. The game was first introduced in E3 2015 and has a 2016 release date expectation, but Square Enix announced in E3 2016 that the game is delayed to 2017 due to improving the game’s balance and quality.
Many fans have also been cautious about the game’s localization, since some of Yoko’s previous games have many dialogues cut. Through his statement in Metro, we finally found out that the localization will be handled again by 8-4 (original NieR, Drakengard 3, Azure Gunvolt Striker).
“As for localisation, the team working on it is called 8-4. They actually changed a lot from the original script to fit the different regions. That’s because there’s a lot of concepts or ideas that only really the Japanese audience would understand. And so the localisation team really went in and made it so that the English native speakers will really enjoy the game.
So it’s a little bit different from the original Japanese game, but it was really created in a way so that the players from the different regions will have fun. There’s people in that company that really love the world we’ve created, and that is why they have really taken care in creating this localisation.”
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