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God Wars: Great War of Japanese Mythology Details Some Improvement

God Wars: Great War of Japanese Mythology

After announcing a brand new title for their updated Japanese-folklore RPG, which previously is God Wars: Future Past. Today Kadokawa Games gave more details regarding what’s new and improved in God Wars: Great War of Japanese Mythology.

Battle Speed

First improvement fixed to the battle speed which greatly increase. The help feature is also now available. Moreover, the level cap and skill cap has been increased, along with the amount of fielded characters on any map has been increased from 6 to 8.


As informed before, Momotaro and his three companions are now playable. Momotaro is a close quarters attacker, while Dog, Monkey, and Hawk, have their own traits, such as focusing on buffs or debuffs.

New Scenario

The new scenario ‘Underworld Maze’ will reveal more into Momotaro’s backstory and destiny. The stages needed to reach the true ending are difficult even for players who have beaten the original game.

New Songs and New Endings

Lastly, new songs and a new ending theme are also included in the updated version.

All these improvements mentioned will also be available for the original God Wars but at a later date through DLC, except for the extra scenarios, which are additional paid DLC.

However, the new release adds an exclusive playable character, Orihime.

Orihime (CV: Yuu Serizawa)

Orihime is a shrine maiden who lives at an abandoned shrine. By fulfilling certain requirements, she will become a playable character, with a supporting role in battle.

God Wars: Great War of Japanese Mythology will be available for PlayStation 4PlayStation Vita ,and Nintendo Switch. No information regarding the price and release date yet.

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