In the latest Final Fantasy XIV Live Letter from the Producer, Naoki Yoshida shared more details regarding the upcoming patch 3.3 – Revenge of the Horde, which is already confirmed to be released on June 7. The Live Letter was, as usual, translated by Matt “Bayohne” Hilton from the Final Fantasy XIV Community Team.
The recent Live Letter detailed more about the unrevealed trials, the Aquapolis, the new Frontline map, the Raid Finder, a continuation of the Anima Weapon questline, side quests involving the Warring Triad, the new beast tribe quest, and many more. To easily keep up with this article, we recommend you to take a look to the earlier Live Letter first before continuing.
The Final Steps of Faith
As been speculated before, in this new trial, the players will be facing against Nidhogg. This trial is a part of the main scenario questline. This new trial will come in both normal and extreme version, and will probably reward those who cleared the extreme version with weapons.
Apparently, the possibility of the gate to the Aquapolis to appear from the timeworn maps is 50%. The item level inside the Aquapolis is synced to 180. Inside this special dungeon, there are seven rooms in total, and the further you go, the higher the chance for you to obtain rare rewards. Occassionally, a golden goblin will appear and run away. Defeat it immediately as you will receive a lot of gil from it.
The Aquapolis preview
Field of Glory (Shatter)
This new Frontlines map sets in the land of Coerthas. The objective in this map is to take over the three key areas while destroying certain objects that are scattered across the map.
Field of Glory (Shatter) preview
Flowerpots function preview
A new function which will be added into the housing features is the flowerpots. Similar to gardening, these flowerpots need to be tended and watered as well. The fertilizer used for the flowerpots determines the color of the flower later on. The flowers that are obtained from the flowerpots can be crafted into a flower headpiece.
Crafted flower headpiece
Anima Weapon continuation
In the upcoming patch, players will be able to upgrade their Anima weapons one step further by allocating status points to the desired parameters, and the cap for each parameter is 120 points. There will be two types of item that can be converted into a catalyst that is worth 3 status points. There will be various ways to obtain these two items. And of course, the Anima weapon will take on a new appearance after the upgrading process is completed.
WARRING TRIAD QUESTS
Warring Triad quests
The new side quests will revolve around the Warring Triad, and also the Garlean Empire, specifically Regula Van Hydrus.
BEAST TRIBE QUESTS
Moogle beast tribe quests
These Moogle beast tribe quests will be similar to the Ixal beast tribe quests from 2.x. Players will be able to level their Disciple of the Hand classes from 50 to 60 by doing these quests, and also will be able to receive grade V materias if you reached level 60.
In the upcoming patch, Fenrir will join the band of the flying mounts. At first, it may not seem possible for Fenrir to actually fly but, the fact that it can fly by freezing the water particles in the air is quite believable.
Fenrir as a flying mount
Other than that, the Raid Finder will be implemented in the upcoming patch. It is similar to the existing Party Finder but with a wider range as players are now able to form a party with other players from the same data center. The Raid Finder will only work for all four Alexander: Midas (Savage) raid dungeons for now.
Letter from the Producer XXX: Q&A session
After a short break, Natsuko Ishikawa, one of the game’s main scenario writers joins the panel and answered several questions from the fans alongside with Naoki Yoshida.
Q: What exactly does a main scenario writer do?
A: Natsuko: I was actually called by this title for the first time during the QA. I work with Oda who is in charge of the lore to write the main scenario. Oda is in charge of Patch 3.3 main scenario quest.
Q: How freely can you write scenarios for FFXIV? Does it have to involve requests from other departments such as “please have this race in the story”, “make sure to have the players visit this specific area”?
A: It depends on the quest, but we cannot simply write anything that we want. It’s important to keep the overall experience in mind and ensure that the story is enjoyable. We received a request from the battle team where they wanted the adventurers to fight against themselves, so we wrote a scenario based on this request.
Q: What kind of things does Yoshida like to request?
A: Occasionally he will request that cutscenes be added.
Yoshida: After all the elements have been arranged I do a final check, but there are times when I want to make it even better so I make my requests.
Q: The dark knight job quest was really interesting. Can you please let us know how you came up with this story?
A: Because I feel close to all the stories I wrote, it’s difficult to explain this. When writing the dark knight story, I had an image of dark knights from the FF series in mind, and imagined a dark knight sacrificing something to fight through. We’ve received requests for a continuation of that story so there may be a separate scenario waiting. For now, please continue your ventures with Fray.
Q: I really like Nero. I’d like to see him again. Could you write him into the main scenario? I’m also interested in Alisaie and Yugiri.
A: While I can’t give any details, perhaps…
Q: I had a really nostalgic feeling due to the original FF-feel of the Matoya quests. Were there any fond memories you have of the scenarios you were in charge of?
A: I pour all my energy into the scenarios every time, so I have fond memories of all of them. I actually had a lot of trouble with the Binding Coil of Bahamut. I joined the team with A Realm Reborn, and I was somewhat lost as to how to continue the story on from 1.0. There was so much to tell through content, so it was quite tough. Additionally, Maehiro’s checks for Alisaie’s character were quite strict.
Q: I personally like the members of the rogues’ guild. I’d like to hear more about how they formed and some other stories about them. Will we ever be doing anything with them again?
A: Thank you. I’d like to do something with them again, and I will look into this proactively. Thieves from past FF games have a unique coolness to them.
Q: I really liked both the dark knight and alchemist story. Please let us know if there’s any specific story you would like to write next.
A: I would like to write something similar to Matoya’s cave, where you can read up on their everyday lifestyle. Aside from this, near the end of 2.x series, Buscarron is worried about Laurentis in South Shroud, so I would like to write a story based on this.
Q: Do you have any plans to add a story focused on love? For example, one which talks about how Livia met Gaius.
A: While I cannot say if Livia and Gaius are deeply in love… I would love to write a love story; however, we do not have any in mind yet, so I’ll use this opportunity to request this to Yoshida!
Yoshida: Characters from the main story have very specific stories to focus on, but I think it’ll be alright to write a story as a side story.
Q: During the Patch 3.2 main scenario, Aymeric and Lucia are talking to each other, and she said something that surprised me. Could you tell me about their relationship?
A: At the very least, Lucia has special feelings for Aymeric, and I think he is a bit clueless about what’s right in front of him.
Q: As is standard for Letter from the Producer LIVEs, tell us a story about Yoshida.
A: I’d say the best is him asking if I would appear on the Letter from the Producer LIVE in a private room that only had three people in it.
Q: The cutscene for the Final Coil of Bahamut Turn 4 was very impressive, but did you have any role with the in-game performance?
A: The cutscene team dealt with this, and there are times I make requests; however, some portions are decided based on their suggestions as well as with read-throughs with the team.
Q: I really love Haurchefant! I believe there were many stories in Patch 3.2 that reminded us of him, was this your intention?
A: It’s not because I’m writing it that I wanted to write more about him, but I wanted to write this from a player’s point of view, where they ventured through Ishgard. I pushed Meaehiro to change the scene with Haurchefant inside the intercessory in Patch 2.55. I would like for everyone to feel the struggles that our adventurers will continue to go through in these stories.
Q: I feel like the writing style for MMORPGs and single-player RPGs differs, but could you tell us some hardships or techniques in relation to scenario writing for MMORPGs?
A: The entire event team is focused on keeping things brief when they can be. We understand that players want to hurry up and get to the content, so we are trying to tell the story without pushing the volume too much.
Yoshida: During the main scenario quests, we want you to go on a journey with an NPC, and this is not synced up with other players’ progress. It’s difficult to have super long cutscenes when you are playing with others in a party, so it’s tough to keep this in mind that this is an online game’s story.
For more detailed information, check out the official translation in the Square Enix Forum by clicking here.
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