Lab Zero just recently released another battle system video for their 2D action RPG, Indivisible. The game planned to hit Nintendo Switch, PC, PlayStation 4, and Xbox One on 2018.
Below is the Indivisible battle system video.
From the video above you can see the improvement on the battle system that the development team is working for the backer built. These updates targeting the unclear part on when enemies are attacking, and who is being attacked.
Thus, the video shows an indicator that displays all of this information in battle using three colored lines: black, yellow, and red. These colors will represent when the enemy is going to attack, grab, or unleash an unblockable attack, such as, magic.
More changes on balancing, where the players will be able to hit the defense button as the last second and be granted. Further damage reduction, increased Iddhi gain, and the ability to survive killing blows, which leaves them with 1HP.
Last but not least, there is now a hit counter, new ways that the battles will start and end, which was player feedback request. And the original prototype localization to support: English, French, Italian, German, Spanish, Japanese and Russian.
In additional, the developer plans to submit these preview build to Microsoft and Sony on October 2.