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5 RPG that Were too Generic

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Playing RPG is so meaningful for its lovers. The way you must spend time grinding and exploring makes you tied to the elements in the game. We already know the top 5 RPG that bring a change in the genre, so now you should know the 5 RPG that were too generic. One thing to note, although they were lacking in innovation due to time constraints or failed systems, they are still worth to play.

5. Pillars of Eternity (Switch, PlayStation 4, Xbox One, PC)

Pillars of Eternity Wallpaper

Pillars of Eternity is a RPG developed by Obsidian Entertainment and published by Paradox Interactive. The game was released for Microsoft Windows, OS X, and Linux in 2015. Pillars of Eternity is a spiritual successor to the Baldur’s Gate and Icewind Dale series, along with Planescape: Torment. Obsidian started a crowdfunding campaign in 2012 and resulting as the highest funded video game at that time.

The game takes place in the fantasy world of Eora, mainly inside the nation of Dyrwood. The infants in the Dyrwood are plagued by a recent phenomenon in which they become “hollowborn” upon birth. During the beginning of the game, the protagonist experiences an awakening of power due to a disastrous supernatural event, discovering they are a “Watcher”: a person who can see past lives and interact with souls.

4. Diablo III (Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC)

Diablo III Wallpaper

Diablo III is a hack-and-slash action RPG developed and published by Blizzard Entertainment as the third installment in the Diablo franchise. The game was released for Microsoft Windows and OS X in 2012, PlayStation 3 and Xbox 360 in 2013, PlayStation 4 and Xbox One in 2014, and the Nintendo Switch version in 2018.

In this game, players choose to play as one of seven characters classes – Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor, or Wizard – and are tasked with defeating the Lord of Terror, Diablo, as in previous games in the series.

3. Dragon Age II (PlayStation 3, Xbox 360, PC)

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Dragon Age II is a 2011 action RPG developed by BioWare and published by Electronic Arts. It is the second major game in the Dragon Age series and the successor to Dragon Age: Origins (2009). BioWare began the game’s development during the production of Origins’ expansion pack Awakening.

Set in the world of Thedas, players assume the role of Hawke, a human mage, rogue, or warrior who arrives in the city of Kirkwall as a lowly refugee, and becomes its legendary champion over a turbulent decade of political and social conflict. In the game, players explore and engage in combat from a third-person perspective.

2. Fallout 4 (PlayStation 4, Xbox One, PC)

Fallout 4 Wallpaper

Fallout 4 is a post-nuclear apocalyptic action RPG developed by Bethesda Game Studios and published by Bethesda Softworks in 2015. It is the fifth major installment in the Fallout series and was released worldwide in 2015. Same like The Elder Scrolls V: Skyrim, this game offers you endless areas to explore with settlement feature. With full DLC and mods, Fallout 4 can be completed over 500 hours.

The main story takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after “The Great War”, which cause catastrophic nuclear devastation across the United States. The player assumes control of a character reffered to as the “Sole Survivor” who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear fallout shelter.

1. Deus Ex: Invisible War (Xbox, PC)

Deus Ex Invisible War

Deus Ex: Invisible War is a 2003 action RPG developed by Ion Storm and published by Eidos Interactive for Microsoft Windows and Xbox. It is the second game in the Deus Ex series, and the gameplay combines first-person shooter, stealth, and role-playing elements. The game features exploration and combat in environments connected to multiple city-based hubs.

Invisible War takes place twenty years after Deus Ex. The game follows a scenario whereby the first game’s events led to a period of war and economic depression dubbed the “Collapse”, which resulted in several factions attaining power and influence across the world. The player character, Alex D, soon becoming embroiled in a network of plots as the world’s factions fight for control of the world.

Read also: 7 RPG with the Best Customization Options

Those games above are considered lacking in innovation due to certain matters like time constraints or failed systems. Because of those matters, those games above were failed to impress us RPG lovers. But even though they are lacking in innovation, those games still have other elements to offer to be able to please you. Although considered as too generic, I would choose Pillars of Eternity as a favorite.

Which one do you think is RPG that were too generic? Do you think so too? Please share your thoughts in the comments below.

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Written by
A fellow RPG addict who played a lot of classic masterpieces from Square, Square-Enix, and Tri-Ace. "The epoch may change, but the classics will remain eternal"

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